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'Skills are the second aspect of Tyrannys character system. There is a total of twelve skills (seven combat and five support), each tied to a primary and secondary attribute. These determine the base value of the skill: The primary contributes skillpoints equal to 1.5 its value, the secondary 0.5.

List of skills

Weapon
Support

Skills and governing attributes

Primary Attribute
Might Finesse Quickness Vitality Wits Resolve
Secondary attribute Might
Finesse
Quickness
Vitality
Wits
Resolve