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'''Skills''' are the second aspect of ''Tyranny'' 's [[character system]]. There is a total of twelve skills (seven combat and five support), each tied to a primary and secondary attribute. These determine the base value of the skill: The primary contributes skillpoints equal to 1.5 its value, the secondary 0.5.
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'''Skills''' are the second aspect of ''Tyranny'' 's [[character system]]. The Fatebinder can have a total of 22 skills (6 combat, 5 support and 11 magic), while [[Eb]] and [[Sirin]] can have 23 due to an extra skill which is unique to them. On the flip side, [[Kills-in-Shadow]] can only benefit from 18, as her weapon skills are limited to [[One-Handed Weapons]] and [[Unarmed Combat]].
   
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Each skill is tied to a primary and secondary [[Attributes|attribute]]. These determine the base value of the skill: The primary contributes skill points equal to 1.5 times its value, the secondary 0.5 times.
Skills improve automatically through use.
 
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Skills improve automatically through use and contribute experience to gaining levels. You can spend [[rings]] to train skills by hiring trainers at the [[Mountain Spire]], and Spires where the [[Training grounds]] and [[Library]] (magic skills) are built.
 
==List of skills==
 
==List of skills==
 
;Weapon
 
;Weapon
 
*[[Two-Handed Weapons]]
 
*[[Two-Handed Weapons]]
* [[Bows]]
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* [[Bows (skill)|Bows]]
 
* [[Dual Wield]]
 
* [[Dual Wield]]
 
* [[Magic Staff]]
 
* [[Magic Staff]]
 
* [[One-Handed Weapons]]
 
* [[One-Handed Weapons]]
*[[Thrown Weapons]]
 
 
* [[Unarmed Combat]]
 
* [[Unarmed Combat]]
   
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*[[Control Lightning]]
 
*[[Control Lightning]]
 
*[[Control Stone]]
 
*[[Control Stone]]
*[[Control Vigor]]
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* [[Control Vigor]]
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;Companion Only Skill
 
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*[[Tidecasting]] (Eb)
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* [[Performance]] (Sirin)
 
==Skills and governing attributes==
 
==Skills and governing attributes==
 
<center>
 
<center>
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|[[One-Handed Weapons]]
 
|[[One-Handed Weapons]]
 
|
 
|
|[[Unarmed Combat]]
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|[[Dual Wield]]
 
|
 
|
 
|[[Magic Staff]]
 
|[[Magic Staff]]
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|-
 
|-
 
![[Quickness]]
 
![[Quickness]]
|[[Thrown Weapons]]
 
 
|
 
|
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|[[Unarmed Combat]]
 
|
 
|
 
|
 
|
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|-
 
|-
 
![[Wits]]
 
![[Wits]]
|Control Stone
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|[[Control Stone]]
Control Vigor
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[[Control Vigor]]
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  +
[[Tidecasting]]
 
|[[Parry]]
 
|[[Parry]]
Control Gravelight
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[[Control Gravelight]]
 
|[[Dodge]]
 
|[[Dodge]]
 
[[Subterfuge]]
 
[[Subterfuge]]
   
Control Illusions
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[[Control Illusions]]
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  +
[[Control Lightning]]
 
|[[Control Emotions]]
   
Control Lightning
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[[Control Fire]]
|Control Emotions
 
   
Control Fire
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[[Control Life]]
   
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[[Performance]]
Control Life
 
 
|
 
|
|Control Atrophy
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|[[Control Atrophy]]
Control Force
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[[Control Force]]
   
Control Frost
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[[Control Frost]]
 
|-
 
|-
 
![[Resolve]]
 
![[Resolve]]
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</center>
 
</center>
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==Cut skills==
 
*[[Thrown Weapons]]
 
{{navbox charsys}}
 
{{navbox charsys}}
   

Latest revision as of 05:26, 2 March 2021

Skills are the second aspect of Tyranny 's character system. The Fatebinder can have a total of 22 skills (6 combat, 5 support and 11 magic), while Eb and Sirin can have 23 due to an extra skill which is unique to them. On the flip side, Kills-in-Shadow can only benefit from 18, as her weapon skills are limited to One-Handed Weapons and Unarmed Combat.

Each skill is tied to a primary and secondary attribute. These determine the base value of the skill: The primary contributes skill points equal to 1.5 times its value, the secondary 0.5 times.

Skills improve automatically through use and contribute experience to gaining levels. You can spend rings to train skills by hiring trainers at the Mountain Spire, and Spires where the Training grounds and Library (magic skills) are built.

List of skills[ | ]

Weapon
Support
Magic
Companion Only Skill

Skills and governing attributes[ | ]

Primary Attribute
Might Finesse Quickness Vitality Wits Resolve
Secondary attribute Might Bows

Athletics

Finesse One-Handed Weapons Dual Wield Magic Staff
Quickness Unarmed Combat
Vitality
Wits Control Stone

Control Vigor

Tidecasting

Parry

Control Gravelight

Dodge

Subterfuge

Control Illusions

Control Lightning

Control Emotions

Control Fire

Control Life

Performance

Control Atrophy

Control Force

Control Frost

Resolve Two-Handed Weapons Lore

Cut skills[ | ]