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This page lists all Tyranny quests.

Storyline quests[]

Completing these quests is essential to finish the storyline

Act I[]

Following the Conquest, the Tiers are still a seething hive of sedition, treason, and non-pacified enemies of the state. As the Vendrien Guard insurgency begins, the Scarlet Chorus and Disfavored descend upon the former Kingdom of Apex. The campaign is bogged down by mutual accusations and bickering of two petulant Archons. As Kyros is not amused, you are dispatched to deliver the Edict of Execution. Either the insurgency is destroyed and Ascension Hall reclaimed, or Kyros destroys all within the Well.


 
 
 
 
 
Welcome to Ruin
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The Conqueror's Will
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Taking the Outer Valley
 
 
 
The Battle of Echocall Crossing
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The Oathbreakers
(Rebels)
 
Assault on the Citadel
(Disfavored or Chorus)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Act II

Act II[]

As the Edict of Execution is broken and you are chosen by the Mountain Spire as its new Master, war between the Archons breaks out. As the Chorus and Disfavored leap to each other's throats, Tunon orders an investigation into the Archons and their activities, believing that not all is well in The Tiers. You lead the investigation, just as the Spires call out to you.


 
 
Stirring Visions
 
Act II
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Seats of Power
 
The Voice of Kyros
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Blood Trophy
 
 
 
 
 
 
The Forge Master's Prize
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
A Trial of Archons
 
 
 
 
 
 
 
 
 
1
 
 
 
 
 
 
Undaunted
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
At Any Cost
 
 
 
 
 
 
Assault on the Crossing
 
 
 
 
 
 
 
 
 
 
 
 
That Which Remains
 
 
 
A Broken Chord
 
 
The Symphony of the Forge
 
Guardian's Return
 
 
 
 
 
 
 
Relic Hunter
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Artifact Hunter
 
 
 
 
 
A Breach Between Worlds
 
 
 
That Which Remains
 
 
Blood and Bronze
 
In the Shadow of the Oldwalls
 
 
 
 
 
 
Bound by the Blade
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Finders Keepers
 
 
 
 
 
 
 
Making a Stand
 
 
 
A Breach Between Worlds
 
 
On the Hunt
 
Crossing the Oldwalls
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Blades of Iron
 
Making a Stand
 
 
Finding a Madman
 
This path is available after recruiting the Bronze Brotherhood for your alliance Bronze Brotherhood path
 
 
 
 
 
This path is available after recruiting the Forge-Bound for your alliance Forge-Bound path
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Extinguishing the Flames
 
Iron and Blood
 
 
 
 
The Silence of Secrets
 
 
 
 
 
 
 
 
 
 
Battered but Unbroken
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Unlikely Allies
 
 
 
 
 
 
 
 
Unlikely Allies
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The Bronze Thief
 
 
 
Cairn's Final Song
 
 
 
 
 
 
 
 
A Daunting Path
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Purge the Stone Sea
 
 
 
 
 
 
 
 
Forging The Way
 
 
 
 
 
 
 
 
 
 
 
 
 
Forbidden Passage
 
 
 
Fangs and Fury
 
 
 
 
 
 
 
 
A Breach Between Worlds
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Followers of Cairn
 
 
 
 
 
 
 
 
The Rise of the Earthshakers
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The Tiers Will Shake
 
 
 
 
 
In Pursuit of Cairn
 
 
 
 
 
 
 
Making a Stand
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Fortifying the Sea
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Carving the Path
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Heated Words
 
 
 
 
 
 
 
 
 
 
Arcane Preservation
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Securing The Sea
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Standing Tall
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Act III
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1 The confusing diagram above results from the open-ended nature of the Rebel alliance creation. You have three "slots" to fill in before Standing Tall triggers and Act II ends, and the options are as follows
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Act III[]

The siege of Vendrien's Well and your Spire is over, broken by casting an Edict through the mysterious device. Against a backdrop of a civil war drawing to a close, it becomes clear that you are an Exarch, a claimant. Kyros recognizes your claim and proclaims you the newest Archon, with one caveat... There can be only one Archon left standing in The Tiers.
 
 
 
 
 
 
 
 
 
Act III
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Final Judgment
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Against All Odds
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The Armies in the North
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Side quests[]

These are non-mandatory quests.

Vendrien's Well[]

Act I (Quests must be completed before the assault on Vendrien's Well Citadel)

This quest is associated with the Chorus The Way of the Horde

This quest is associated with the Disfavored Forge-Bound Iron

This quest is associated with the Disfavored Earthshaker Reinforcements

Act II (Rebel storyline)

This quest is associated with the Sage's GuildThis quest is associated with the Stonestalker tribe Uncommon Ground

Lethian's Crossing[]

All Crossing side quests appear only after Raetommon's attack on the Crossing; these quests are available regardless of storyline

This quest is aligned with Lethian's Crossing A Widow's Revenge

This quest is aligned with the Forge-Bound The Missing Shipment

This quest is aligned with the Forge-Bound Leave No One Behind

This quest has an alternate outcome available if you are following the Disfavored quest line and granted Lethian's Crossing to them A Person of Interest

These quests are storyline-specific

This quest is available if you are following the Disfavored quest line and granted Lethian's Crossing to themThis quest is available if you are following the Chorus quest line and granted Lethian's Crossing to them Blind Ambition

This quest is available if you are following the Disfavored quest line and granted Lethian's Crossing to them This quest is available if you are following the Chorus quest line and granted Lethian's Crossing to them Remnants

This quest is available if you are following the Chorus quest line and granted Lethian's Crossing to them Secret Contracts

Blade Grave[]

These quests are available regardless of storyline

Rep Sage The Stones of Elucidation

These quests are storyline-specific

This quest is only available if you are following the Anarchist quest line Fickle Winds

This quest is only available if you are following the Disfavored quest line Breaking the Enemy

This quest is only available if you are following the Disfavored quest line Cleaning Out the Junkyard

This quest is available if you are following the Rebel quest line This quest is available if you are following the Chorus quest line Isolated Scavengers

This quest is only available if you are following the Disfavored quest line Broken Spear

Burning Library[]

All quests are storyline-specific

This quest is only available if you are following the Chorus quest line Snuffing Them Out

This quest is only available if you are following the Disfavored quest line The Ties That Bind

This quest is available if you are following the rebel quest line This quest is available if you are following the Anarchist quest line, a former Chorus ally, picked up Snuffing Them Out without completing it, and avoided Effigy until after Betray AllianceLanguage of the Ancients

This quest is only available if you are following the rebel quest line An Eye for an Eye

Stone Sea[]

These quests are available regardless of storyline

This quest is only available if you have access to Halfgate Search and Rescue

This quest is only available if you have access to Plainsgate Treasure Hunter

This quest is aligned with the Stonestalkers In Chains/Return to the Wild

These quests are storyline-specific

This quest is only available if you are following the Anarchist quest line The Conquest of Howling Rock

This quest is available if you are following the Disfavored quest line This quest is available if you are following the rebel quest line and recruiting the Earthshakers and complete the Rite of Savagery and Stone This quest is available by following the Rebel quest line, recruiting the Stonestalkers and completing the Rite of Savagery and Stone This quest is provided by the Stonestalkers This quest is available if you are following the Chorus quest line and complete the Rite of Savagery and Stone This quest is available if you are following the Anarchist quest line Divide and Conquer

This quest is available if you are following the rebel quest line, recruiting the Earthshakers and complete the Rite of Savagery and Stone This quest is available are following the rebel quest line, recruiting the Stonestalkers and complete the Rite of Savagery and Stone This quest is available if you are following the Chorus quest line and complete the Rite of Savagery and Stone The Culling Dance

This quest is only available if you are following the Disfavored quest line Chorus Disposal

This quest is only available if you are following the Disfavored quest line Leave No One

This quest is only available if you are following the Chorus quest line Opportune Offensive

This quest is only available if you are following the Chorus quest line Trail of Blood

This quest is only available if you are following the Chorus quest line Foes, Befriended

This quest is only available if you are following the Chorus quest line Conscripting the Beasts

DLC quests[]

Bastard's Wound[]

Bastard's Wound adds several quests in a new location by the same name.
If the Wound is not massacred, the quests continue.
Side quests in Bastard's Wound (unlocks after either Tide Together or Knapping on the Job is completed; must be completed before Fatebinder's Judgement triggers)
Companion quests added in the DLC

Note that the first companion quests must be completed in Act II.

Raw list[]

This is a raw list of quests that needs to be separated into the above categories.
Quests
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