This page lists all Tyranny quests.
Storyline quests[]
- Completing these quests is essential to finish the storyline
Act I[]
- Following the Conquest, the Tiers are still a seething hive of sedition, treason, and non-pacified enemies of the state. As the Vendrien Guard insurgency begins, the Scarlet Chorus and Disfavored descend upon the former Kingdom of Apex. The campaign is bogged down by mutual accusations and bickering of two petulant Archons. As Kyros is not amused, you are dispatched to deliver the Edict of Execution. Either the insurgency is destroyed and Ascension Hall reclaimed, or Kyros destroys all within the Well.
Welcome to Ruin | |||||||||||||||||||||
The Conqueror's Will | |||||||||||||||||||||
Taking the Outer Valley | The Battle of Echocall Crossing | ||||||||||||||||||||
The Oathbreakers (Rebels) | Assault on the Citadel (Disfavored or Chorus) | ||||||||||||||||||||
Act II | |||||||||||||||||||||
Act II[]
- As the Edict of Execution is broken and you are chosen by the Mountain Spire as its new Master, war between the Archons breaks out. As the Chorus and Disfavored leap to each other's throats, Tunon orders an investigation into the Archons and their activities, believing that not all is well in The Tiers. You lead the investigation, just as the Spires call out to you.
- 1 The confusing diagram above results from the open-ended nature of the Rebel alliance creation. You have three "slots" to fill in before Standing Tall triggers and Act II ends, and the options are as follows
Act III[]
- The siege of Vendrien's Well and your Spire is over, broken by casting an Edict through the mysterious device. Against a backdrop of a civil war drawing to a close, it becomes clear that you are an Exarch, a claimant. Kyros recognizes your claim and proclaims you the newest Archon, with one caveat... There can be only one Archon left standing in The Tiers.
Act III | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Final Judgment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Against All Odds | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Armies in the North | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Side quests[]
These are non-mandatory quests.
Vendrien's Well[]
- Act I (Quests must be completed before the assault on Vendrien's Well Citadel)
- Act II (Rebel storyline)
Lethian's Crossing[]
- All Crossing side quests appear only after Raetommon's attack on the Crossing; these quests are available regardless of storyline
- These quests are storyline-specific
Blade Grave[]
- These quests are available regardless of storyline
- These quests are storyline-specific
Burning Library[]
- All quests are storyline-specific
Stone Sea[]
- These quests are available regardless of storyline
- These quests are storyline-specific
DLC quests[]
Bastard's Wound[]
- Bastard's Wound adds several quests in a new location by the same name.
- If the Wound is not massacred, the quests continue.
- Tide Together & Knapping on the Job
- Blood of the Beast or Bones of the Beast or History of the Oldwalls: Part I and History of the Oldwalls: Part II
- Fatebinder's Judgement
- Side quests in Bastard's Wound (unlocks after either Tide Together or Knapping on the Job is completed; must be completed before Fatebinder's Judgement triggers)
- Companion quests added in the DLC
Note that the first companion quests must be completed in Act II.
- Verse: The Fire Inside → The Third Degree
- Barik: The Weight of Aegis → Never Free
- Lantry: Truth and Reconciliation → Annal Sects
Raw list[]
- This is a raw list of quests that needs to be separated into the above categories.