Forge is a Spire upgrade in Tyranny.
Background[ | ]
The Forge upgrade allows you to improve weapons and armor and forge powerful new items. Once built, resting in any Spire grants a bonus to Armor, Parry, and Dodge.
Features[ | ]
- Vollus, Master of Smiths manages your Forge. He will create weapons for you, unlock new recipes as you discover plans, and generally make himself useful. The availability of items and recipes depends on the number of recruits and Spire resources you have.
Upgrades[ | ]
- Accessing any of the anvils will allow you to upgrade the quality of your equipment. Each upgrade costs rings and Spire resources, and requires a certain amount of forge recruits. It also takes time. This is an excellent option to improve companions' unique gear or Barik's fused armor.
Item material | Quality and upgrade cost | |||
---|---|---|---|---|
Fine
|
Superior
|
Exquisite
|
Masterwork | |
Cloth | 10 1 | 20 2 1 recruit |
35 4 3 recruits |
50 7 6 recruits |
Leather | 10 1 1 | 20 1 2 1 recruit |
35 1 4 3 recruits |
50 1 7 6 recruits |
Bronze | 10 1 | 20 2 1 recruit |
35 4 3 recruits |
50 7 6 recruits |
Iron | 10 1 | 20 2 1 recruit |
35 4 3 recruits |
50 7 6 recruits |
- All values are given for armor, one-handed weapons and shields. Two-handed weapons require an additional ingot of metal per quality level above Fine (i.e. a Superior two-handed bronze axe will take 3 ingots to forge, not 2, while an Exquisite version will require 6, not 4)
Forging[ | ]
- Unique items that can be forged at the Spire. Items in parentheses are prerequisites for unlocking the item or special items you need to acquire. Items at the top of each list are unlocked by default.
- Artifacts
- Alchemist's Gloves 1 10 and 4 recruits
- Commander's Plate 1 10 and 5 recruits
- Nightwalker's Boots 1 6 and 6 recruits (Hound's Hide Mantle)
- Deathbringer 1 10 (12 for two-handed variant) and 4 recruits (Plans: Deathbringer and Obsidian Fragment)
- Heart's Blood (Plans: Heart's Blood)
- Hierarch's Robes (Plans: Hierarch's Robes)
- Snowfang 1 1 10 (Plans: Snowfang)
- Scales of Mercy 1 1 7 (Plans: Scales of Mercy)
- Weapons
- Elegance 45 4 and 2 recruits
- Simplicity 15 3 and 1 recruit
- Sorcerer's Blade 60 6 and 3 recruits
- Thieves' Bravado 65 7 and 5 recruits
- Crashing Thunder 75 1 15 and 5 recruits (Plans: Crashing Thunder)
- Headhunter 35 8 and 5 recruits (Plans: Headhunter)
- Skorn 70 7 and 6 recruits (Plans: Skorn and Chunk of Mysterious Metal)
- Sentinel 60 15 and 5 recruits (Broken Hilt)
- Armor and clothing
- Enchanted Cloth Slippers 60 8 and 6 recruits
- Silken Gloves 55 5 and 3 recruits
- Surefoot Scale Greaves 15 2 and 1 recruit
- Twice-Forged Bronze Shirt 25 5 and 2 recruits
- Hawk Eye Helm 35 7 and 4 recruits (Battered Helm)
- Locked Iron Gauntlets 10 1 and 3 recruits (Plans: Locked Iron Gauntlet)
- Shields
- Pride of the Forgotten 25 3 and 1 recruit.
- The Baneward (Plans: The Baneward)
Recruits[ | ]
- Nikostas : A skill trainer who teaches Control Fire, Control Frost, Control Lightning, and Control Vigor. 10
- Pelagus : A master trainer who teaches Control Vigor and Control Stone. 25
- Ragus : A merchant who specializes in light armors. 20
- Vora : A merchant who specializes in metal armors. 10
- Thantos Master of Brazing : A smith who provides Bronze Ingots to upgrade weapons and armor and forge powerful items. 20
- Praxis Master of Smelting : A smith who provides Iron Ingots to upgrade weapons and armor and forge powerful items. 25
- Temerin : A merchant who specializes in unique weapons. 20
- Mire : [Conquest] A master trainer who teaches Control Fire and Control Atrophy. 25
Gallery[ | ]
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