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Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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Enhancement Sigils are Accent Sigils which add a secondary gameplay effect to the spell. Each of these is its own unique effect, rather than ramping intensity of the same effect. They allow you to eg. combine multiple sigils, modify the targets affected, and so on and so forth.
List of enhancement sigils[]
Accent | Effect | Lore Cost |
---|---|---|
Adds a Bleeding affliction to target for 10s | 25 | |
+30% Damage Deals at minimum 15 Raw damage to caster |
20 | |
Adds the Dazed Affliction to target for 10s | 25 | |
-15% Critical Hit Damage for duration of spell | 25 | |
+50% Projectiles -50% Area of Effect |
25 | |
Adds Fire/Frost damage and Magefire/Frozen afflictions to spell | 35 | |
Adds a knockback effect (4m Push) to the spell | 15 | |
Up to 50 additional damage to wounded enemies | 25 | |
Adds the Marked Affliction to target for 20s | 25 | |
Stasis Shield effect on target for 12s | 25 | |
Sigil of Distant Impact spells travel through their targets in a piercing line | 30 | |
Spell only affects the player character +50% spell effects |
35 | |
No Recovery time for the spell | 25 | |
Adds the Rooted Affliction to target for 12s | 25 | |
Spell only affects other party members +50% spell effects |
35 | |
-10% Recovery time (global) for 6s | 30 | |
Adds the Stunned Affliction | 25 | |
Adds Fire damage fired in a line | 25 | |
+2 Projectiles | 35 | |
Spell deals a Random damage type with each casting | 20 |